UE5 Editor MCP
The Most Complete AI Bridge for the UE5 Editor
A native-C++ Model Context Protocol bridge exposing 604 tools (backed by ~700 reflected C++ functions across 21 editor libraries) that let any MCP-compatible AI drive the Unreal Engine 5 editor. ~150,000 lines of editor C++ plus a zero-dependency Node.js MCP server - native execution, not Python round-trips.
Files or access are delivered manually by email after payment.
- 604 MCP tools across 21 editor libraries, auto-generated by UFUNCTION reflection
- Native C++ execution with race-safe game-thread marshaling (no Python wrapper)
- NodeForge: a pseudo-code to Blueprint node-graph compiler with auto-layout, validation, and undo
- Covers GAS, World Partition, PCG, Niagara, Sequencer, materials, rendering, Python, PIE, and screenshots
Dynamic Quest System
Production-Grade UE5 Quest Framework
52,000+ lines of C++ delivering a complete quest framework for Unreal Engine 5. Modular condition/objective architecture, async operations, thread-safe design, binary serialization, and support for 100+ concurrent quests per player.
Files or access are delivered manually by email after payment.
- Modular condition and objective architecture
- Async operations with thread-safe design
- Binary serialization and visual editor
- Event-driven progression with Blueprint integration
RzIndirectInstancing
Custom GPU Instancing & Vertex Factory
20,000+ lines of C++ implementing a custom vertex factory and GPU instancing system for UE5. RHI-level optimizations, custom HLSL/SM6 shaders, LOD support, and GPU scene mesh integration. Optimized for UE 5.7.
Files or access are delivered manually by email after payment.
- Custom vertex factory with RHI-level optimizations
- HLSL/SM6 shader development
- LOD support and GPU scene mesh integration
- Efficient rendering of high-count instances
Backblaze Computer Backup MCP
AI Backup Management - Reverse Engineered
MCP server for Backblaze Computer Backup (not B2). Built through extensive reverse engineering of Backblaze's proprietary protocol - no public API exists for this. Browse, search, and restore files through AI.
Files or access are delivered manually by email after payment.
- Full file browsing and search across backups
- Restore creation and status monitoring
- Multi-computer support with 2FA
- Reverse-engineered protocol - the only MCP for non-B2 Backblaze
RzCloak
Binary Protection Tool
Rust-based binary protection and obfuscation tool for Windows executables. Hardens your compiled binaries against reverse engineering and tampering.
Files or access are delivered manually by email after payment.
- PE binary obfuscation and hardening
- Anti-debugging and anti-tampering checks
- Import table protection
- Lightweight - no runtime dependencies
TraceFrameExporter
Unreal Insights Trace Analyzer
AI-friendly Unreal Insights trace analyzer. Extracts structured performance data from .utrace files - frame stats, CPU/GPU timers, thread breakdowns - into formats AI tools can reason about.
Files or access are delivered manually by email after payment.
- Aggregated frame analysis (avg/p95/p99)
- Hierarchical call trees with timing data
- Thread breakdown with percentage attribution
- CLI tool - integrates into any pipeline
Game Server Manager
Rust SSH Server Management GUI
Template Rust/egui application for managing dedicated game servers via SSH. Multi-region support, real-time log streaming, and secure credential storage. Adapt it to any game server.
Files or access are delivered manually by email after payment.
- Multi-region server management
- Real-time log streaming and monitoring
- Encrypted SSH key storage
- Audio alerts for server events
› Custom Development
Need a custom MCP server, UE5 plugin, Rust tool, or automation solution? I build production-grade software tailored to your exact requirements.